Overwatch 2's upcoming cosmetics, patch notes, and weapon skins bring exciting changes and updates to the new season.

Overwatch 2's Season 8 begins with new features, such as Battle Pass skins, another game mode titled "Battle of the Beasts," and the official circulation space of the new tank hero, Mauga.
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The season also brings revamped customization levels and the popular seasonal events Winter Wonderland 2023 and Lunar New Year 2024. These limited-time events include familiar game modes like Mei's Snowball Offensive and Capture the Flag. In addition, before these game modes return, players will have the opportunity to try out the new PvPvE mode “Battle of the Beasts,” where two teams face off against two giant Orisas. The season also offers new Call of the Hunt-inspired cosmetics for characters like Junker Queen, Wrecking Ball, Moira, and Orisa.
Overwatch 2 players will finally be able to customize their weapons with new weapon skins, going beyond simply turning them gold. The first weapon skins are based on Symmetra’s Hard Light technology, with three characters (Mercy, Reaper, and Reinhardt) featuring this new element. The game’s upcoming Season 8 will also bring new Hero Mastery courses for characters like Lucio, Mei, D.Va, Echo, and Genji, providing training material for further improvement. In addition, Blizzard is making both major and minor changes to heroes, including a significant upgrade to the mid-match hero swap feature.
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More details are contained in Blizzard's announcements for the December Overwatch 2 update. Check out the patch notes below along with a detailed video!
OVERWATCH 2 PATCH NOTES
HERO UPDATE
- Maximum ultimate charge retained when switching heroes reduced from 25% to 15%.
- Added Hero Specific Options to each character to adjust the vibration intensity for each of their abilities.
DOOMFIST
Meteor Strike: Now regenerates 75 health per second while airborne. Ultimate cost increased by 16%.
JUNKER QUEEN
Scattergun: Scatter reduced by 8%.
MAUGA
- Base health reduced from 500 to 350.
- Base armor increased from 0 to 150.
- The output sound of the head was reduced by 15%.
Incendiary and Volatile Chainguns
- The dispersion for firing both cannons has been reduced by 15%.
- The rate of fire multiplier for firing both cannons has been reduced from 25% to 0%.
- Damage per shot increased from 4.5 to 5. Damage reduction range increased from 25 to 30 meters.
- Maximum ammo increased from 300 to 350.
- Movement penalty reduced from 20% to 15% per cannon.
Overrun
- Can no longer be interrupted by Hack. Damage reduction increased from 30% to 50%.
Cardiac Overdrive
- Life absorption increased from 60% to 70%.
Berserker (Passive Ability)
- Super health conversion rate increased from 40% to 50%.
RAMATTRA
- Base health reduced from 300 to 200.
- Base armor increased from 0 to 100.
Void Accelerator
- Projectile size increased from 0.075 to 0.1 meters.
- Damage increased from 4.5 to 5.
SIGMA
Experimental Barrier
- Regeneration rate reduced from 100 to 85 health per second.
WINSTON
Tesla Cannon
- Now ignores armor damage reduction.
MEI
Endothermic Blaster
- Maximum ammo reduced from 150 to 120.
SOLDIERS: 76
Biotic Field
- The cooldown increased from 15 to 18 seconds.
SHADOW
EMP
- Ability block duration increased from 1.5 to 3 seconds.
- Damage reduced from 30 to 25% of current health.
TORBJÖRN
Overload
- Super health increased from 75 to 100.
TRACER
Pulse Pistols
- Damage increased from 5.5 to 6.
BAPTIST
Biotic Launcher
- Main fire ammo reduced from 45 to 36.
BRIGITTE
Whip Shot
- Damage reduced from 80 to 70.
KIRIKO
Healing Ofuda
- The projectile speed increased from 14 to 18 meters per second.
Protection Suzu
- The duration of the untouchable state has been reduced from 0.85 to 0.65 seconds.
- Explosive medicine increased from 40 to 80 health.
MERCY
Valkyrie
- Activating Valkyrie no longer disconnects Caduceus Staff from the target
Information source: https://www.polygon.com
