HomeUpdatesStarfield 1.8.86: New Patch Notes

Starfield 1.8.86: New Patch Notes

latest update addresses several critical issues and introduces new patch notes and features that users have been waiting for.

Starfield patch notes

The time has come for players who in the past felt disappointed and were looking forward to substantial upgrades and fixes to the game since its release.

The new patch notes bring the long-awaited fixes to Starfield.

Fixes and improvements

Performance and stability

  • He faced a series of memory-related problems.
  • Added some GPU performance optimizations , which will have a greater impact on higher-end cards.
  • The improved thread model improves performance, mainly boosting CPU utilization on advanced technology systems.

See also: Diablo 4 1.2.2 Patch Notes: Malignant Rings added and Gameplay changes

Game

  • Added the ability to enjoy food placed in the world.
  • Adjusted stealth to be more discreet and forgiving.
  • Addressed an issue where Andreja's head would constantly remain covered.
  • Fixed an issue that could prevent players from shooting.
  • Fixed issues where some characters in the game appeared to be wearing no clothing. Note: This issue will resolve itself over time.
  • Fixed an issue that could prevent in-progress-skills from working when you first arrived in Unity and started a new game.
  • Addressed an issue that could temporarily prevent opening the inventory or saving after logging into Unity.
  • Fixed an issue on the computer where mouse movement was unstable.
  • A rare problem was encountered that could have led to the loss of the ship.
  • Fixed an issue where the ship service technician could be absent.
  • Fixed an issue where the camera could periodically move incorrectly during transitions such as traveling, landing, or taking off.

Graphics

  • Addressed an issue with how ambient occlusion appeared in ultrawide resolutions.
  • Optimized initial shader collection performed at startup.
  • Added the ability to adjust Brightness and Contrast in the Display Settings menu.
  • Added the ability to adjust HDR brightness provided the system supports it. ( Xbox & Windows 11).
  • PC: Resolved additional visual issues related to DLSS.

See more: Starfield: Post-Release Issues and Reviews

  • It dealt with a variety of materials that could sometimes display an unfortunate pattern under certain circumstances.
  • Fixed various visual issues related to the new FOV slider options.
  • The appearance of eyes on crowd characters has been improved.
  • He faced a number of problems during development, related to lighting, shadows, terrain, and vegetation.

Research

  • All That Money Can Buy: Fixed a rare issue where players could not sit down during the negotiation with Musgrove.
  • Blast Zone: Fixed an issue where hard rocks that players need to clear would not appear in Ngodup Tate's land.
  • Echoes of the Past: Fixed an issue where Queen Grylloba was sometimes inaccessible during the “Secure the Shuttle Bay” objective.
  • Eye of the Storm: Fixed an issue that could cause players to be blocked from progressing through the mission.
  • Grunt Work: Addressed an issue where progress could be interrupted if “Supra et Ultra” was completed upon returning to the Lodge during “High Price to Pay”.
Starfield patch notes
  • No Sudden Moves: Addressed an issue that could prevent the entrance door on the Scow ship from opening.
  • Starseed Enterprise: Fixed an issue where the key required to exit the facility was sometimes missing.
  • Sabotage: Fixed an issue where David Barron could not be found by players.
  • Short Sighted: Addressed an issue where players could rarely lock onto control when communicating with Vladimir.
  • The Heart of Mars: Fixed an issue where players might be unable to mine “The Heart of Mars”

Read more: Starfield: Adds Nvidia's DLSS in its upcoming patch

Source: dexerto.com

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