Microsoft is putting more emphasis on accessibility, unveiling a brand new controller, the Proteus Controller, designed to meet the needs of gamers with disabilities.

On the occasion of World Accessibility Awareness Day, the company said that: “accessibility is an ongoing journey that Xbox remains committed to.” Microsoft has brought new updates to the Xbox Adaptive Controller and a series of video games specifically for people with limited mobility, but now it has also announced the upcoming Proteus Controller.
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Designed by Irish electronics company ByoWave, the Proteus Controller features “snap and play” components that offer fully modular functionality. It looks like a strange set of high- tech. ByoWave describes each of them as an individual “Power Cube” and can be customized with up to six attachments. These range from standard control functions, such as a D-pad, to full-sized grips and small cubes that allow for 45- or 90-degree angles.
The Power Cubes can be connected in a variety of ways, forming conventional controller shapes or something completely unique, depending on the gamer’s needs. ByoWave says the Proteus Controller works well for gamers with special needs, such as “one-handed gamers, gamers with chronic pain, and anyone who can still press standard buttons but finds the layout of standard controllers problematic or can’t hold a controller.”
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However, its price is a bit high, as the Proteus Controller is available at an impressive price of $299. It is expected to be released later this year and will be compatible with Xbox Series X, Xbox Series S, Xbox One , and PC.
The introduction of the Proteus Controller is just one example of Microsoft's commitment to accessibility in the gaming industry. The company has made significant strides in this area, and its efforts are being recognized by gamers with disabilities around the world.
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As we celebrate World Accessibility Awareness Day, it’s important to recognize the progress Microsoft and other companies have made in advancing accessibility in gaming, but also to continue the conversation and push for even more comprehensive solutions. After all, the gaming community is made up of different people with different needs and abilities, and it’s vital that everyone has equal access to the joy of gaming.
Source: www.techradar.com
