Tilt Brush: Google's Daydream VR device could be a lot more useful if there was more 3D content. To fill that need, the company has released a new set of tools that will help artists create 3D games, music videos, and stories.
Google has already shown us a series of 3D creations developed with the Tilt Brush app, which it released on YouTube for Daydream users to try out the device's capabilities.
The company initially released the Tilt Brush 3D app last April and invited dozens of accomplished artists to try it out.
There's no place like gnome with Artist in Residence @_AlexHirsch in the #TiltBrush Showcase. https://t.co/MTpXbqDRh4 pic.twitter.com/BDq4dSVXLf
— Google AR & VR (@GoogleARVR) January 6, 2017
Moving on, the company has opened Tilt Brush up as an open-source toolkit. The new tool has many applications, imagine 3D stories, field trips or, for example, animations that react to music.
Google has been open-sourced the tool since last year, shortly after the announcement of the Daydream device, but today it has updated the kit available on GitHub with an SDK for the popular Unity VR/AR game engine.
The documentation offers a number of examples of how you can use the tools and create 3D by adding interactive stories, animations that move to the beat of music, or enabling a controller to navigate through a scene.
It also features a series of reusable scripts for creating looping animations, teleporting between locations within a sketch, and animation timelines.
The toolkit should help Google's ambition to bring mobile VR to the masses with its $80 Daydream headset. So far, only the Pixel and Moto Z phones work with Daydream, but others will soon follow, including the ZTE Axon 7, ASUS ZenFone AR, and Huawei Mate 9 Pro.
