
Sea of Stars seemed primed for success: it has a gorgeous art style, is full of nostalgia for turn-based (J)RPGsof the past – but with a modern sensibility in its clever gameplay – and comes from the creators behind the clever platformer The Messenger. Those stars have indeed aligned, as Sabotage Studio announced that the throwback hit has already surpassed 100,000 units sold on its first day of release.
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While Sabotage didn't announce specific numbers for each of the platforms Sea of Stars is available on - including PC, Xbox, PlayStation, and Switch - the announcement at X clarified that it's counting sales, implying that the game's free release via Xbox Game Pass and PlayStation Plus isn't included in that total. However you look at it, it's a big number and marks a notable success for Sabotage.
Sea of Stars was crowdfunded with CA$1.6 million in 2020, followed by a demo before its full release yesterday, August 29th.
Katharine of Rock Paper Shotgun felt that Sea of Stars comes as close as any other game of the last decade to the legendary Chrono Trigger, feeling that it "really captures the golden age of JRPGs to the fullest extent", even if it lacks a bit of the more eccentric fun of its predecessors.
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“It is, in fact, just like those 16-bit games many of us played in our youth, albeit with a 2023 technological flare, and that’s perfectly fine,” she wrote in her review. “For some, this will be their favorite game of the year. For me, though, it lacks that little extra crunch that would make it truly special.”.
The timing-based attacks, engaging puzzle-style combat, and pixel animations are an absolute delight. We hope you'll immerse yourself in its world as we did.
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source of information:rockpapershotgun.com
